Get to know Mikkel
As Game Programmer, Mikkel is the the prime force of the ever evolving deployment
process, and he takes pride in early "One click" solutions that allow earlier and more frequent testing. Mikkel likes the pipeline buttery smooth, so that top quality game chunks can be shoved in in one end and come out in the other as pristine game experiences.
P.S. He will MLG no-scope you across map, _any_ game.
If you could choose one super power - what would it be?
Total control over time - going back to relive good moments or correct mistakes, forward to skip past the boring parts or gain information to tell the future. Infinite opportunity to learn new skills and form knowledge.
What would you do on a day off?
Watch intellectual debates streamed to my TV, play challenging games on the PC, start some new creative digital project, invite some friends over for dinner and go to inner city for a few drinks in the evening.
If you were to make your own game - what would you name it?