How it all started...

You’re probably thinking that it all started out as two nerdy, passionate guys getting together in a crummy garage, not showering and just programming away. That’s not the (entire) truth however. There was indeed a nerdy, passionate guy, but the rest is just prejudice.

Funday Factory was founded in 2011 by creative thinker Anders Leicht Rohde and founder of Mediaworkers, Max Nielsen. Anders’ dream was to make his own quality games and with a head filled with creative ideas, all he needed was a partner with a strong business sense. Funday Factory came to life as the fusion of garage-feel gamers and great entrepreneurship. Since then, a lot of water has gone under the bridge, but Funday Factory still combine the best of two worlds: Hardcore gaming and insane business skills.

"When I started Funday Factory I had this idea of it being a place I'd love to work myself, and I've tried to keep true to that ever since."

Founder and CCO Anders Leicht Rohde

Get inspired by our work

We are trusted by partners within toys, publishing, health and broadcasting. We are user-centric in our design approach, and we put pride in building age appropriate interaction and game play.

Check out our work

Meet the team

Funday Factory consist of a rich talent pool of enthusiastic game designers, game developers, producers, programmers, artists and marketers. We go to work to produce the greatest games of the highest possible quality - always with our users in the driver's seat. But that’s only half the reason. We go to work to have fun. A lot of fun.

Find employees

Join us

We are always interested in meeting new talents.

Don't hesitate to reach out if you too dream of developing industry-leading games.

joinus@fundayfactory.com 

 

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